README -for YAFFS logo There are two different logos created. They were both created by Blender. There is a logo without textured legs which uses texture_1.png and a logo with textured legs which uses chip_uv_tex2.tga Blender uses absolute paths for imported texture files. This means that the textures need to reloaded into blender. For more infomation on how to do this please see the blender online tutorials. The pictures generated by these files have yet to be up loaded to the YAFFS source control. -Timothy Manning 04/10/2010