updateSettings = $config_factory->get('update.settings'); $this->moduleHandler = $module_handler; $this->updateProcessor = $update_processor; $this->stringTranslation = $translation; $this->keyValueStore = $key_value_expirable_factory->get('update'); $this->themeHandler = $theme_handler; $this->availableReleasesTempStore = $key_value_expirable_factory->get('update_available_releases'); $this->projects = []; } /** * {@inheritdoc} */ public function refreshUpdateData() { // Since we're fetching new available update data, we want to clear // of both the projects we care about, and the current update status of the // site. We do *not* want to clear the cache of available releases just yet, // since that data (even if it's stale) can be useful during // \Drupal\Update\UpdateManager::getProjects(); for example, to modules // that implement hook_system_info_alter() such as cvs_deploy. $this->keyValueStore->delete('update_project_projects'); $this->keyValueStore->delete('update_project_data'); $projects = $this->getProjects(); // Now that we have the list of projects, we should also clear the available // release data, since even if we fail to fetch new data, we need to clear // out the stale data at this point. $this->availableReleasesTempStore->deleteAll(); foreach ($projects as $project) { $this->updateProcessor->createFetchTask($project); } } /** * {@inheritdoc} */ public function getProjects() { if (empty($this->projects)) { // Retrieve the projects from storage, if present. $this->projects = $this->projectStorage('update_project_projects'); if (empty($this->projects)) { // Still empty, so we have to rebuild. $module_data = system_rebuild_module_data(); $theme_data = $this->themeHandler->rebuildThemeData(); $project_info = new ProjectInfo(); $project_info->processInfoList($this->projects, $module_data, 'module', TRUE); $project_info->processInfoList($this->projects, $theme_data, 'theme', TRUE); if ($this->updateSettings->get('check.disabled_extensions')) { $project_info->processInfoList($this->projects, $module_data, 'module', FALSE); $project_info->processInfoList($this->projects, $theme_data, 'theme', FALSE); } // Allow other modules to alter projects before fetching and comparing. $this->moduleHandler->alter('update_projects', $this->projects); // Store the site's project data for at most 1 hour. $this->keyValueStore->setWithExpire('update_project_projects', $this->projects, 3600); } } return $this->projects; } /** * {@inheritdoc} */ public function projectStorage($key) { $projects = []; // On certain paths, we should clear the data and recompute the projects for // update status of the site to avoid presenting stale information. $route_names = [ 'update.theme_update', 'system.modules_list', 'system.theme_install', 'update.module_update', 'update.module_install', 'update.status', 'update.report_update', 'update.report_install', 'update.settings', 'system.status', 'update.manual_status', 'update.confirmation_page', 'system.themes_page', ]; if (in_array(\Drupal::routeMatch()->getRouteName(), $route_names)) { $this->keyValueStore->delete($key); } else { $projects = $this->keyValueStore->get($key, []); } return $projects; } /** * {@inheritdoc} */ public function fetchDataBatch(&$context) { if (empty($context['sandbox']['max'])) { $context['finished'] = 0; $context['sandbox']['max'] = $this->updateProcessor->numberOfQueueItems(); $context['sandbox']['progress'] = 0; $context['message'] = $this->t('Checking available update data ...'); $context['results']['updated'] = 0; $context['results']['failures'] = 0; $context['results']['processed'] = 0; } // Grab another item from the fetch queue. for ($i = 0; $i < 5; $i++) { if ($item = $this->updateProcessor->claimQueueItem()) { if ($this->updateProcessor->processFetchTask($item->data)) { $context['results']['updated']++; $context['message'] = $this->t('Checked available update data for %title.', ['%title' => $item->data['info']['name']]); } else { $context['message'] = $this->t('Failed to check available update data for %title.', ['%title' => $item->data['info']['name']]); $context['results']['failures']++; } $context['sandbox']['progress']++; $context['results']['processed']++; $context['finished'] = $context['sandbox']['progress'] / $context['sandbox']['max']; $this->updateProcessor->deleteQueueItem($item); } else { // If the queue is currently empty, we're done. It's possible that // another thread might have added new fetch tasks while we were // processing this batch. In that case, the usual 'finished' math could // get confused, since we'd end up processing more tasks that we thought // we had when we started and initialized 'max' with numberOfItems(). By // forcing 'finished' to be exactly 1 here, we ensure that batch // processing is terminated. $context['finished'] = 1; return; } } } }