--- /dev/null
+var baseRandom = require('../internal/baseRandom'),
+ isIterateeCall = require('../internal/isIterateeCall');
+
+/* Native method references for those with the same name as other `lodash` methods. */
+var nativeMin = Math.min,
+ nativeRandom = Math.random;
+
+/**
+ * Produces a random number between `min` and `max` (inclusive). If only one
+ * argument is provided a number between `0` and the given number is returned.
+ * If `floating` is `true`, or either `min` or `max` are floats, a floating-point
+ * number is returned instead of an integer.
+ *
+ * @static
+ * @memberOf _
+ * @category Number
+ * @param {number} [min=0] The minimum possible value.
+ * @param {number} [max=1] The maximum possible value.
+ * @param {boolean} [floating] Specify returning a floating-point number.
+ * @returns {number} Returns the random number.
+ * @example
+ *
+ * _.random(0, 5);
+ * // => an integer between 0 and 5
+ *
+ * _.random(5);
+ * // => also an integer between 0 and 5
+ *
+ * _.random(5, true);
+ * // => a floating-point number between 0 and 5
+ *
+ * _.random(1.2, 5.2);
+ * // => a floating-point number between 1.2 and 5.2
+ */
+function random(min, max, floating) {
+ if (floating && isIterateeCall(min, max, floating)) {
+ max = floating = undefined;
+ }
+ var noMin = min == null,
+ noMax = max == null;
+
+ if (floating == null) {
+ if (noMax && typeof min == 'boolean') {
+ floating = min;
+ min = 1;
+ }
+ else if (typeof max == 'boolean') {
+ floating = max;
+ noMax = true;
+ }
+ }
+ if (noMin && noMax) {
+ max = 1;
+ noMax = false;
+ }
+ min = +min || 0;
+ if (noMax) {
+ max = min;
+ min = 0;
+ } else {
+ max = +max || 0;
+ }
+ if (floating || min % 1 || max % 1) {
+ var rand = nativeRandom();
+ return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand + '').length - 1)))), max);
+ }
+ return baseRandom(min, max);
+}
+
+module.exports = random;