--- /dev/null
+// This method of obtaining a reference to the global object needs to be
+// kept identical to the way it is obtained in runtime.js
+var g =
+ typeof global === "object" ? global :
+ typeof window === "object" ? window :
+ typeof self === "object" ? self : this;
+
+// Use `getOwnPropertyNames` because not all browsers support calling
+// `hasOwnProperty` on the global `self` object in a worker. See #183.
+var hadRuntime = g.regeneratorRuntime &&
+ Object.getOwnPropertyNames(g).indexOf("regeneratorRuntime") >= 0;
+
+// Save the old regeneratorRuntime in case it needs to be restored later.
+var oldRuntime = hadRuntime && g.regeneratorRuntime;
+
+// Force reevalutation of runtime.js.
+g.regeneratorRuntime = undefined;
+
+module.exports = require("./runtime");
+
+if (hadRuntime) {
+ // Restore the original runtime.
+ g.regeneratorRuntime = oldRuntime;
+} else {
+ // Remove the global property added by runtime.js.
+ try {
+ delete g.regeneratorRuntime;
+ } catch(e) {
+ g.regeneratorRuntime = undefined;
+ }
+}