--- /dev/null
+var Symbol = require('./_Symbol'),
+ arrayMap = require('./_arrayMap'),
+ isArray = require('./isArray'),
+ isSymbol = require('./isSymbol');
+
+/** Used as references for various `Number` constants. */
+var INFINITY = 1 / 0;
+
+/** Used to convert symbols to primitives and strings. */
+var symbolProto = Symbol ? Symbol.prototype : undefined,
+ symbolToString = symbolProto ? symbolProto.toString : undefined;
+
+/**
+ * The base implementation of `_.toString` which doesn't convert nullish
+ * values to empty strings.
+ *
+ * @private
+ * @param {*} value The value to process.
+ * @returns {string} Returns the string.
+ */
+function baseToString(value) {
+ // Exit early for strings to avoid a performance hit in some environments.
+ if (typeof value == 'string') {
+ return value;
+ }
+ if (isArray(value)) {
+ // Recursively convert values (susceptible to call stack limits).
+ return arrayMap(value, baseToString) + '';
+ }
+ if (isSymbol(value)) {
+ return symbolToString ? symbolToString.call(value) : '';
+ }
+ var result = (value + '');
+ return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
+}
+
+module.exports = baseToString;