--- /dev/null
+'use strict';
+
+exports.__esModule = true;
+
+var _component = require('../component');
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = require('../utils/dom.js');
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file live-display.js
+ */
+
+
+// TODO - Future make it click to snap to live
+
+/**
+ * Displays the live indicator when duration is Infinity.
+ *
+ * @extends Component
+ */
+var LiveDisplay = function (_Component) {
+ _inherits(LiveDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function LiveDisplay(player, options) {
+ _classCallCheck(this, LiveDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.updateShowing();
+ _this.on(_this.player(), 'durationchange', _this.updateShowing);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ LiveDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-live-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-live-display',
+ innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
+ }, {
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
+ * it accordingly
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#durationchange} event that caused this function to run.
+ *
+ * @listens Player#durationchange
+ */
+
+
+ LiveDisplay.prototype.updateShowing = function updateShowing(event) {
+ if (this.player().duration() === Infinity) {
+ this.show();
+ } else {
+ this.hide();
+ }
+ };
+
+ return LiveDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LiveDisplay', LiveDisplay);
+exports['default'] = LiveDisplay;