--- /dev/null
+'use strict';
+
+exports.__esModule = true;
+
+var _button = require('../button.js');
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = require('../component.js');
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file play-toggle.js
+ */
+
+
+/**
+ * Button to toggle between play and pause.
+ *
+ * @extends Button
+ */
+var PlayToggle = function (_Button) {
+ _inherits(PlayToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlayToggle(player, options) {
+ _classCallCheck(this, PlayToggle);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.on(player, 'play', _this.handlePlay);
+ _this.on(player, 'pause', _this.handlePause);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when an `PlayToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlayToggle.prototype.handleClick = function handleClick(event) {
+ if (this.player_.paused()) {
+ this.player_.play();
+ } else {
+ this.player_.pause();
+ }
+ };
+
+ /**
+ * Add the vjs-playing class to the element so it can change appearance.
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#play
+ */
+
+
+ PlayToggle.prototype.handlePlay = function handlePlay(event) {
+ this.removeClass('vjs-paused');
+ this.addClass('vjs-playing');
+ // change the button text to "Pause"
+ this.controlText('Pause');
+ };
+
+ /**
+ * Add the vjs-paused class to the element so it can change appearance.
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#pause
+ */
+
+
+ PlayToggle.prototype.handlePause = function handlePause(event) {
+ this.removeClass('vjs-playing');
+ this.addClass('vjs-paused');
+ // change the button text to "Play"
+ this.controlText('Play');
+ };
+
+ return PlayToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `PlayToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlayToggle.prototype.controlText_ = 'Play';
+
+_component2['default'].registerComponent('PlayToggle', PlayToggle);
+exports['default'] = PlayToggle;