Version 1
[yaffs-website] / node_modules / video.js / es5 / control-bar / volume-menu-button.js
diff --git a/node_modules/video.js/es5/control-bar/volume-menu-button.js b/node_modules/video.js/es5/control-bar/volume-menu-button.js
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+'use strict';
+
+exports.__esModule = true;
+
+var _fn = require('../utils/fn.js');
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _component = require('../component.js');
+
+var _component2 = _interopRequireDefault(_component);
+
+var _popup = require('../popup/popup.js');
+
+var _popup2 = _interopRequireDefault(_popup);
+
+var _popupButton = require('../popup/popup-button.js');
+
+var _popupButton2 = _interopRequireDefault(_popupButton);
+
+var _muteToggle = require('./mute-toggle.js');
+
+var _muteToggle2 = _interopRequireDefault(_muteToggle);
+
+var _volumeBar = require('./volume-control/volume-bar.js');
+
+var _volumeBar2 = _interopRequireDefault(_volumeBar);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                * @file volume-menu-button.js
+                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                */
+
+
+/**
+ * Button for volume popup
+ *
+ * @extends PopupButton
+ */
+var VolumeMenuButton = function (_PopupButton) {
+  _inherits(VolumeMenuButton, _PopupButton);
+
+  /**
+   * Creates an instance of this class.
+   *
+   * @param {Player} player
+   *        The `Player` that this class should be attached to.
+   *
+   * @param {Object} [options={}]
+   *        The key/value store of player options.
+   */
+  function VolumeMenuButton(player) {
+    var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+    _classCallCheck(this, VolumeMenuButton);
+
+    // Default to inline
+    if (options.inline === undefined) {
+      options.inline = true;
+    }
+
+    // If the vertical option isn't passed at all, default to true.
+    if (options.vertical === undefined) {
+      // If an inline volumeMenuButton is used, we should default to using
+      // a horizontal slider for obvious reasons.
+      if (options.inline) {
+        options.vertical = false;
+      } else {
+        options.vertical = true;
+      }
+    }
+
+    // The vertical option needs to be set on the volumeBar as well,
+    // since that will need to be passed along to the VolumeBar constructor
+    options.volumeBar = options.volumeBar || {};
+    options.volumeBar.vertical = !!options.vertical;
+
+    // Same listeners as MuteToggle
+    var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options));
+
+    _this.on(player, 'volumechange', _this.volumeUpdate);
+    _this.on(player, 'loadstart', _this.volumeUpdate);
+
+    // hide mute toggle if the current tech doesn't support volume control
+    function updateVisibility() {
+      if (player.tech_ && player.tech_.featuresVolumeControl === false) {
+        this.addClass('vjs-hidden');
+      } else {
+        this.removeClass('vjs-hidden');
+      }
+    }
+
+    updateVisibility.call(_this);
+    _this.on(player, 'loadstart', updateVisibility);
+
+    _this.on(_this.volumeBar, ['slideractive', 'focus'], function () {
+      this.addClass('vjs-slider-active');
+    });
+
+    _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () {
+      this.removeClass('vjs-slider-active');
+    });
+
+    _this.on(_this.volumeBar, ['focus'], function () {
+      this.addClass('vjs-lock-showing');
+    });
+
+    _this.on(_this.volumeBar, ['blur'], function () {
+      this.removeClass('vjs-lock-showing');
+    });
+    return _this;
+  }
+
+  /**
+   * Builds the default DOM `className`.
+   *
+   * @return {string}
+   *         The DOM `className` for this object.
+   */
+
+
+  VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
+    var orientationClass = '';
+
+    if (this.options_.vertical) {
+      orientationClass = 'vjs-volume-menu-button-vertical';
+    } else {
+      orientationClass = 'vjs-volume-menu-button-horizontal';
+    }
+
+    return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
+  };
+
+  /**
+   * Create the VolumeMenuButton popup
+   *
+   * @return {Popup}
+   *         The popup that was created
+   */
+
+
+  VolumeMenuButton.prototype.createPopup = function createPopup() {
+    var popup = new _popup2['default'](this.player_, {
+      contentElType: 'div'
+    });
+
+    var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar);
+
+    popup.addChild(vb);
+
+    this.menuContent = popup;
+    this.volumeBar = vb;
+
+    this.attachVolumeBarEvents();
+
+    return popup;
+  };
+
+  /**
+   * This gets called when an `VolumeMenuButton` is "clicked". See
+   * {@link ClickableComponent} for more detailed information on what a click can be.
+   *
+   * @param {EventTarget~Event} [event]
+   *        The `keydown`, `tap`, or `click` event that caused this function to be
+   *        called.
+   *
+   * @listens tap
+   * @listens click
+   */
+
+
+  VolumeMenuButton.prototype.handleClick = function handleClick(event) {
+    _muteToggle2['default'].prototype.handleClick.call(this);
+    _PopupButton.prototype.handleClick.call(this);
+  };
+
+  /**
+   * Add events listeners to the created `VolumeBar`.
+   */
+
+
+  VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
+    this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));
+  };
+
+  /**
+   * Handle the `mousedown` and `touchdown` events on the `VolumeBar`
+   *
+   * @param {EventTarget~Event} [event]
+   *        The `mousedown` or `touchdown` event that caused this to run.
+   *
+   * @listens mousedown
+   * @listens touchdown
+   */
+
+
+  VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
+    this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
+    this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);
+  };
+
+  /**
+   * Handle the `mouseup` and `touchend` events on the `VolumeBar`
+   *
+   * @param {EventTarget~Event} [event]
+   *        The `mouseup` or `touchend` event that caused this to run.
+   *
+   * @listens mouseup
+   * @listens touchend
+   */
+
+
+  VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
+    this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
+  };
+
+  return VolumeMenuButton;
+}(_popupButton2['default']);
+
+/**
+ * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate
+ */
+
+
+VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update;
+
+/**
+ * The text that should display over the `VolumeMenuButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+VolumeMenuButton.prototype.controlText_ = 'Mute';
+
+_component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
+exports['default'] = VolumeMenuButton;