Version 1
[yaffs-website] / vendor / geedmo / yamm3 / demo / components / jquery / src / effects.js
diff --git a/vendor/geedmo/yamm3/demo/components/jquery/src/effects.js b/vendor/geedmo/yamm3/demo/components/jquery/src/effects.js
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--- /dev/null
@@ -0,0 +1,648 @@
+define([
+       "./core",
+       "./var/pnum",
+       "./css/var/cssExpand",
+       "./css/var/isHidden",
+       "./css/defaultDisplay",
+       "./data/var/data_priv",
+
+       "./core/init",
+       "./effects/Tween",
+       "./queue",
+       "./css",
+       "./deferred",
+       "./traversing"
+], function( jQuery, pnum, cssExpand, isHidden, defaultDisplay, data_priv ) {
+
+var
+       fxNow, timerId,
+       rfxtypes = /^(?:toggle|show|hide)$/,
+       rfxnum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ),
+       rrun = /queueHooks$/,
+       animationPrefilters = [ defaultPrefilter ],
+       tweeners = {
+               "*": [ function( prop, value ) {
+                       var tween = this.createTween( prop, value ),
+                               target = tween.cur(),
+                               parts = rfxnum.exec( value ),
+                               unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),
+
+                               // Starting value computation is required for potential unit mismatches
+                               start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
+                                       rfxnum.exec( jQuery.css( tween.elem, prop ) ),
+                               scale = 1,
+                               maxIterations = 20;
+
+                       if ( start && start[ 3 ] !== unit ) {
+                               // Trust units reported by jQuery.css
+                               unit = unit || start[ 3 ];
+
+                               // Make sure we update the tween properties later on
+                               parts = parts || [];
+
+                               // Iteratively approximate from a nonzero starting point
+                               start = +target || 1;
+
+                               do {
+                                       // If previous iteration zeroed out, double until we get *something*.
+                                       // Use string for doubling so we don't accidentally see scale as unchanged below
+                                       scale = scale || ".5";
+
+                                       // Adjust and apply
+                                       start = start / scale;
+                                       jQuery.style( tween.elem, prop, start + unit );
+
+                               // Update scale, tolerating zero or NaN from tween.cur(),
+                               // break the loop if scale is unchanged or perfect, or if we've just had enough
+                               } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
+                       }
+
+                       // Update tween properties
+                       if ( parts ) {
+                               start = tween.start = +start || +target || 0;
+                               tween.unit = unit;
+                               // If a +=/-= token was provided, we're doing a relative animation
+                               tween.end = parts[ 1 ] ?
+                                       start + ( parts[ 1 ] + 1 ) * parts[ 2 ] :
+                                       +parts[ 2 ];
+                       }
+
+                       return tween;
+               } ]
+       };
+
+// Animations created synchronously will run synchronously
+function createFxNow() {
+       setTimeout(function() {
+               fxNow = undefined;
+       });
+       return ( fxNow = jQuery.now() );
+}
+
+// Generate parameters to create a standard animation
+function genFx( type, includeWidth ) {
+       var which,
+               i = 0,
+               attrs = { height: type };
+
+       // If we include width, step value is 1 to do all cssExpand values,
+       // otherwise step value is 2 to skip over Left and Right
+       includeWidth = includeWidth ? 1 : 0;
+       for ( ; i < 4 ; i += 2 - includeWidth ) {
+               which = cssExpand[ i ];
+               attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
+       }
+
+       if ( includeWidth ) {
+               attrs.opacity = attrs.width = type;
+       }
+
+       return attrs;
+}
+
+function createTween( value, prop, animation ) {
+       var tween,
+               collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ),
+               index = 0,
+               length = collection.length;
+       for ( ; index < length; index++ ) {
+               if ( (tween = collection[ index ].call( animation, prop, value )) ) {
+
+                       // We're done with this property
+                       return tween;
+               }
+       }
+}
+
+function defaultPrefilter( elem, props, opts ) {
+       /* jshint validthis: true */
+       var prop, value, toggle, tween, hooks, oldfire, display, checkDisplay,
+               anim = this,
+               orig = {},
+               style = elem.style,
+               hidden = elem.nodeType && isHidden( elem ),
+               dataShow = data_priv.get( elem, "fxshow" );
+
+       // Handle queue: false promises
+       if ( !opts.queue ) {
+               hooks = jQuery._queueHooks( elem, "fx" );
+               if ( hooks.unqueued == null ) {
+                       hooks.unqueued = 0;
+                       oldfire = hooks.empty.fire;
+                       hooks.empty.fire = function() {
+                               if ( !hooks.unqueued ) {
+                                       oldfire();
+                               }
+                       };
+               }
+               hooks.unqueued++;
+
+               anim.always(function() {
+                       // Ensure the complete handler is called before this completes
+                       anim.always(function() {
+                               hooks.unqueued--;
+                               if ( !jQuery.queue( elem, "fx" ).length ) {
+                                       hooks.empty.fire();
+                               }
+                       });
+               });
+       }
+
+       // Height/width overflow pass
+       if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
+               // Make sure that nothing sneaks out
+               // Record all 3 overflow attributes because IE9-10 do not
+               // change the overflow attribute when overflowX and
+               // overflowY are set to the same value
+               opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];
+
+               // Set display property to inline-block for height/width
+               // animations on inline elements that are having width/height animated
+               display = jQuery.css( elem, "display" );
+
+               // Test default display if display is currently "none"
+               checkDisplay = display === "none" ?
+                       data_priv.get( elem, "olddisplay" ) || defaultDisplay( elem.nodeName ) : display;
+
+               if ( checkDisplay === "inline" && jQuery.css( elem, "float" ) === "none" ) {
+                       style.display = "inline-block";
+               }
+       }
+
+       if ( opts.overflow ) {
+               style.overflow = "hidden";
+               anim.always(function() {
+                       style.overflow = opts.overflow[ 0 ];
+                       style.overflowX = opts.overflow[ 1 ];
+                       style.overflowY = opts.overflow[ 2 ];
+               });
+       }
+
+       // show/hide pass
+       for ( prop in props ) {
+               value = props[ prop ];
+               if ( rfxtypes.exec( value ) ) {
+                       delete props[ prop ];
+                       toggle = toggle || value === "toggle";
+                       if ( value === ( hidden ? "hide" : "show" ) ) {
+
+                               // If there is dataShow left over from a stopped hide or show and we are going to proceed with show, we should pretend to be hidden
+                               if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
+                                       hidden = true;
+                               } else {
+                                       continue;
+                               }
+                       }
+                       orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
+
+               // Any non-fx value stops us from restoring the original display value
+               } else {
+                       display = undefined;
+               }
+       }
+
+       if ( !jQuery.isEmptyObject( orig ) ) {
+               if ( dataShow ) {
+                       if ( "hidden" in dataShow ) {
+                               hidden = dataShow.hidden;
+                       }
+               } else {
+                       dataShow = data_priv.access( elem, "fxshow", {} );
+               }
+
+               // Store state if its toggle - enables .stop().toggle() to "reverse"
+               if ( toggle ) {
+                       dataShow.hidden = !hidden;
+               }
+               if ( hidden ) {
+                       jQuery( elem ).show();
+               } else {
+                       anim.done(function() {
+                               jQuery( elem ).hide();
+                       });
+               }
+               anim.done(function() {
+                       var prop;
+
+                       data_priv.remove( elem, "fxshow" );
+                       for ( prop in orig ) {
+                               jQuery.style( elem, prop, orig[ prop ] );
+                       }
+               });
+               for ( prop in orig ) {
+                       tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );
+
+                       if ( !( prop in dataShow ) ) {
+                               dataShow[ prop ] = tween.start;
+                               if ( hidden ) {
+                                       tween.end = tween.start;
+                                       tween.start = prop === "width" || prop === "height" ? 1 : 0;
+                               }
+                       }
+               }
+
+       // If this is a noop like .hide().hide(), restore an overwritten display value
+       } else if ( (display === "none" ? defaultDisplay( elem.nodeName ) : display) === "inline" ) {
+               style.display = display;
+       }
+}
+
+function propFilter( props, specialEasing ) {
+       var index, name, easing, value, hooks;
+
+       // camelCase, specialEasing and expand cssHook pass
+       for ( index in props ) {
+               name = jQuery.camelCase( index );
+               easing = specialEasing[ name ];
+               value = props[ index ];
+               if ( jQuery.isArray( value ) ) {
+                       easing = value[ 1 ];
+                       value = props[ index ] = value[ 0 ];
+               }
+
+               if ( index !== name ) {
+                       props[ name ] = value;
+                       delete props[ index ];
+               }
+
+               hooks = jQuery.cssHooks[ name ];
+               if ( hooks && "expand" in hooks ) {
+                       value = hooks.expand( value );
+                       delete props[ name ];
+
+                       // Not quite $.extend, this won't overwrite existing keys.
+                       // Reusing 'index' because we have the correct "name"
+                       for ( index in value ) {
+                               if ( !( index in props ) ) {
+                                       props[ index ] = value[ index ];
+                                       specialEasing[ index ] = easing;
+                               }
+                       }
+               } else {
+                       specialEasing[ name ] = easing;
+               }
+       }
+}
+
+function Animation( elem, properties, options ) {
+       var result,
+               stopped,
+               index = 0,
+               length = animationPrefilters.length,
+               deferred = jQuery.Deferred().always( function() {
+                       // Don't match elem in the :animated selector
+                       delete tick.elem;
+               }),
+               tick = function() {
+                       if ( stopped ) {
+                               return false;
+                       }
+                       var currentTime = fxNow || createFxNow(),
+                               remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
+                               // Support: Android 2.3
+                               // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497)
+                               temp = remaining / animation.duration || 0,
+                               percent = 1 - temp,
+                               index = 0,
+                               length = animation.tweens.length;
+
+                       for ( ; index < length ; index++ ) {
+                               animation.tweens[ index ].run( percent );
+                       }
+
+                       deferred.notifyWith( elem, [ animation, percent, remaining ]);
+
+                       if ( percent < 1 && length ) {
+                               return remaining;
+                       } else {
+                               deferred.resolveWith( elem, [ animation ] );
+                               return false;
+                       }
+               },
+               animation = deferred.promise({
+                       elem: elem,
+                       props: jQuery.extend( {}, properties ),
+                       opts: jQuery.extend( true, { specialEasing: {} }, options ),
+                       originalProperties: properties,
+                       originalOptions: options,
+                       startTime: fxNow || createFxNow(),
+                       duration: options.duration,
+                       tweens: [],
+                       createTween: function( prop, end ) {
+                               var tween = jQuery.Tween( elem, animation.opts, prop, end,
+                                               animation.opts.specialEasing[ prop ] || animation.opts.easing );
+                               animation.tweens.push( tween );
+                               return tween;
+                       },
+                       stop: function( gotoEnd ) {
+                               var index = 0,
+                                       // If we are going to the end, we want to run all the tweens
+                                       // otherwise we skip this part
+                                       length = gotoEnd ? animation.tweens.length : 0;
+                               if ( stopped ) {
+                                       return this;
+                               }
+                               stopped = true;
+                               for ( ; index < length ; index++ ) {
+                                       animation.tweens[ index ].run( 1 );
+                               }
+
+                               // Resolve when we played the last frame; otherwise, reject
+                               if ( gotoEnd ) {
+                                       deferred.resolveWith( elem, [ animation, gotoEnd ] );
+                               } else {
+                                       deferred.rejectWith( elem, [ animation, gotoEnd ] );
+                               }
+                               return this;
+                       }
+               }),
+               props = animation.props;
+
+       propFilter( props, animation.opts.specialEasing );
+
+       for ( ; index < length ; index++ ) {
+               result = animationPrefilters[ index ].call( animation, elem, props, animation.opts );
+               if ( result ) {
+                       return result;
+               }
+       }
+
+       jQuery.map( props, createTween, animation );
+
+       if ( jQuery.isFunction( animation.opts.start ) ) {
+               animation.opts.start.call( elem, animation );
+       }
+
+       jQuery.fx.timer(
+               jQuery.extend( tick, {
+                       elem: elem,
+                       anim: animation,
+                       queue: animation.opts.queue
+               })
+       );
+
+       // attach callbacks from options
+       return animation.progress( animation.opts.progress )
+               .done( animation.opts.done, animation.opts.complete )
+               .fail( animation.opts.fail )
+               .always( animation.opts.always );
+}
+
+jQuery.Animation = jQuery.extend( Animation, {
+
+       tweener: function( props, callback ) {
+               if ( jQuery.isFunction( props ) ) {
+                       callback = props;
+                       props = [ "*" ];
+               } else {
+                       props = props.split(" ");
+               }
+
+               var prop,
+                       index = 0,
+                       length = props.length;
+
+               for ( ; index < length ; index++ ) {
+                       prop = props[ index ];
+                       tweeners[ prop ] = tweeners[ prop ] || [];
+                       tweeners[ prop ].unshift( callback );
+               }
+       },
+
+       prefilter: function( callback, prepend ) {
+               if ( prepend ) {
+                       animationPrefilters.unshift( callback );
+               } else {
+                       animationPrefilters.push( callback );
+               }
+       }
+});
+
+jQuery.speed = function( speed, easing, fn ) {
+       var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
+               complete: fn || !fn && easing ||
+                       jQuery.isFunction( speed ) && speed,
+               duration: speed,
+               easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
+       };
+
+       opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
+               opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;
+
+       // Normalize opt.queue - true/undefined/null -> "fx"
+       if ( opt.queue == null || opt.queue === true ) {
+               opt.queue = "fx";
+       }
+
+       // Queueing
+       opt.old = opt.complete;
+
+       opt.complete = function() {
+               if ( jQuery.isFunction( opt.old ) ) {
+                       opt.old.call( this );
+               }
+
+               if ( opt.queue ) {
+                       jQuery.dequeue( this, opt.queue );
+               }
+       };
+
+       return opt;
+};
+
+jQuery.fn.extend({
+       fadeTo: function( speed, to, easing, callback ) {
+
+               // Show any hidden elements after setting opacity to 0
+               return this.filter( isHidden ).css( "opacity", 0 ).show()
+
+                       // Animate to the value specified
+                       .end().animate({ opacity: to }, speed, easing, callback );
+       },
+       animate: function( prop, speed, easing, callback ) {
+               var empty = jQuery.isEmptyObject( prop ),
+                       optall = jQuery.speed( speed, easing, callback ),
+                       doAnimation = function() {
+                               // Operate on a copy of prop so per-property easing won't be lost
+                               var anim = Animation( this, jQuery.extend( {}, prop ), optall );
+
+                               // Empty animations, or finishing resolves immediately
+                               if ( empty || data_priv.get( this, "finish" ) ) {
+                                       anim.stop( true );
+                               }
+                       };
+                       doAnimation.finish = doAnimation;
+
+               return empty || optall.queue === false ?
+                       this.each( doAnimation ) :
+                       this.queue( optall.queue, doAnimation );
+       },
+       stop: function( type, clearQueue, gotoEnd ) {
+               var stopQueue = function( hooks ) {
+                       var stop = hooks.stop;
+                       delete hooks.stop;
+                       stop( gotoEnd );
+               };
+
+               if ( typeof type !== "string" ) {
+                       gotoEnd = clearQueue;
+                       clearQueue = type;
+                       type = undefined;
+               }
+               if ( clearQueue && type !== false ) {
+                       this.queue( type || "fx", [] );
+               }
+
+               return this.each(function() {
+                       var dequeue = true,
+                               index = type != null && type + "queueHooks",
+                               timers = jQuery.timers,
+                               data = data_priv.get( this );
+
+                       if ( index ) {
+                               if ( data[ index ] && data[ index ].stop ) {
+                                       stopQueue( data[ index ] );
+                               }
+                       } else {
+                               for ( index in data ) {
+                                       if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
+                                               stopQueue( data[ index ] );
+                                       }
+                               }
+                       }
+
+                       for ( index = timers.length; index--; ) {
+                               if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
+                                       timers[ index ].anim.stop( gotoEnd );
+                                       dequeue = false;
+                                       timers.splice( index, 1 );
+                               }
+                       }
+
+                       // Start the next in the queue if the last step wasn't forced.
+                       // Timers currently will call their complete callbacks, which
+                       // will dequeue but only if they were gotoEnd.
+                       if ( dequeue || !gotoEnd ) {
+                               jQuery.dequeue( this, type );
+                       }
+               });
+       },
+       finish: function( type ) {
+               if ( type !== false ) {
+                       type = type || "fx";
+               }
+               return this.each(function() {
+                       var index,
+                               data = data_priv.get( this ),
+                               queue = data[ type + "queue" ],
+                               hooks = data[ type + "queueHooks" ],
+                               timers = jQuery.timers,
+                               length = queue ? queue.length : 0;
+
+                       // Enable finishing flag on private data
+                       data.finish = true;
+
+                       // Empty the queue first
+                       jQuery.queue( this, type, [] );
+
+                       if ( hooks && hooks.stop ) {
+                               hooks.stop.call( this, true );
+                       }
+
+                       // Look for any active animations, and finish them
+                       for ( index = timers.length; index--; ) {
+                               if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
+                                       timers[ index ].anim.stop( true );
+                                       timers.splice( index, 1 );
+                               }
+                       }
+
+                       // Look for any animations in the old queue and finish them
+                       for ( index = 0; index < length; index++ ) {
+                               if ( queue[ index ] && queue[ index ].finish ) {
+                                       queue[ index ].finish.call( this );
+                               }
+                       }
+
+                       // Turn off finishing flag
+                       delete data.finish;
+               });
+       }
+});
+
+jQuery.each([ "toggle", "show", "hide" ], function( i, name ) {
+       var cssFn = jQuery.fn[ name ];
+       jQuery.fn[ name ] = function( speed, easing, callback ) {
+               return speed == null || typeof speed === "boolean" ?
+                       cssFn.apply( this, arguments ) :
+                       this.animate( genFx( name, true ), speed, easing, callback );
+       };
+});
+
+// Generate shortcuts for custom animations
+jQuery.each({
+       slideDown: genFx("show"),
+       slideUp: genFx("hide"),
+       slideToggle: genFx("toggle"),
+       fadeIn: { opacity: "show" },
+       fadeOut: { opacity: "hide" },
+       fadeToggle: { opacity: "toggle" }
+}, function( name, props ) {
+       jQuery.fn[ name ] = function( speed, easing, callback ) {
+               return this.animate( props, speed, easing, callback );
+       };
+});
+
+jQuery.timers = [];
+jQuery.fx.tick = function() {
+       var timer,
+               i = 0,
+               timers = jQuery.timers;
+
+       fxNow = jQuery.now();
+
+       for ( ; i < timers.length; i++ ) {
+               timer = timers[ i ];
+               // Checks the timer has not already been removed
+               if ( !timer() && timers[ i ] === timer ) {
+                       timers.splice( i--, 1 );
+               }
+       }
+
+       if ( !timers.length ) {
+               jQuery.fx.stop();
+       }
+       fxNow = undefined;
+};
+
+jQuery.fx.timer = function( timer ) {
+       jQuery.timers.push( timer );
+       if ( timer() ) {
+               jQuery.fx.start();
+       } else {
+               jQuery.timers.pop();
+       }
+};
+
+jQuery.fx.interval = 13;
+
+jQuery.fx.start = function() {
+       if ( !timerId ) {
+               timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval );
+       }
+};
+
+jQuery.fx.stop = function() {
+       clearInterval( timerId );
+       timerId = null;
+};
+
+jQuery.fx.speeds = {
+       slow: 600,
+       fast: 200,
+       // Default speed
+       _default: 400
+};
+
+return jQuery;
+});