--- /dev/null
+/**
+ * @file
+ * A Backbone View that controls the overall "in-place editing application".
+ *
+ * @see Drupal.quickedit.AppModel
+ */
+
+(function ($, _, Backbone, Drupal) {
+ // Indicates whether the page should be reloaded after in-place editing has
+ // shut down. A page reload is necessary to re-instate the original HTML of
+ // the edited fields if in-place editing has been canceled and one or more of
+ // the entity's fields were saved to PrivateTempStore: one of them may have
+ // been changed to the empty value and hence may have been rerendered as the
+ // empty string, which makes it impossible for Quick Edit to know where to
+ // restore the original HTML.
+ let reload = false;
+
+ Drupal.quickedit.AppView = Backbone.View.extend(/** @lends Drupal.quickedit.AppView# */{
+
+ /**
+ * @constructs
+ *
+ * @augments Backbone.View
+ *
+ * @param {object} options
+ * An object with the following keys:
+ * @param {Drupal.quickedit.AppModel} options.model
+ * The application state model.
+ * @param {Drupal.quickedit.EntityCollection} options.entitiesCollection
+ * All on-page entities.
+ * @param {Drupal.quickedit.FieldCollection} options.fieldsCollection
+ * All on-page fields
+ */
+ initialize(options) {
+ // AppView's configuration for handling states.
+ // @see Drupal.quickedit.FieldModel.states
+ this.activeFieldStates = ['activating', 'active'];
+ this.singleFieldStates = ['highlighted', 'activating', 'active'];
+ this.changedFieldStates = ['changed', 'saving', 'saved', 'invalid'];
+ this.readyFieldStates = ['candidate', 'highlighted'];
+
+ // Track app state.
+ this.listenTo(options.entitiesCollection, 'change:state', this.appStateChange);
+ this.listenTo(options.entitiesCollection, 'change:isActive', this.enforceSingleActiveEntity);
+
+ // Track app state.
+ this.listenTo(options.fieldsCollection, 'change:state', this.editorStateChange);
+ // Respond to field model HTML representation change events.
+ this.listenTo(options.fieldsCollection, 'change:html', this.renderUpdatedField);
+ this.listenTo(options.fieldsCollection, 'change:html', this.propagateUpdatedField);
+ // Respond to addition.
+ this.listenTo(options.fieldsCollection, 'add', this.rerenderedFieldToCandidate);
+ // Respond to destruction.
+ this.listenTo(options.fieldsCollection, 'destroy', this.teardownEditor);
+ },
+
+ /**
+ * Handles setup/teardown and state changes when the active entity changes.
+ *
+ * @param {Drupal.quickedit.EntityModel} entityModel
+ * An instance of the EntityModel class.
+ * @param {string} state
+ * The state of the associated field. One of
+ * {@link Drupal.quickedit.EntityModel.states}.
+ */
+ appStateChange(entityModel, state) {
+ const app = this;
+ let entityToolbarView;
+ switch (state) {
+ case 'launching':
+ reload = false;
+ // First, create an entity toolbar view.
+ entityToolbarView = new Drupal.quickedit.EntityToolbarView({
+ model: entityModel,
+ appModel: this.model,
+ });
+ entityModel.toolbarView = entityToolbarView;
+ // Second, set up in-place editors.
+ // They must be notified of state changes, hence this must happen
+ // while the associated fields are still in the 'inactive' state.
+ entityModel.get('fields').each((fieldModel) => {
+ app.setupEditor(fieldModel);
+ });
+ // Third, transition the entity to the 'opening' state, which will
+ // transition all fields from 'inactive' to 'candidate'.
+ _.defer(() => {
+ entityModel.set('state', 'opening');
+ });
+ break;
+
+ case 'closed':
+ entityToolbarView = entityModel.toolbarView;
+ // First, tear down the in-place editors.
+ entityModel.get('fields').each((fieldModel) => {
+ app.teardownEditor(fieldModel);
+ });
+ // Second, tear down the entity toolbar view.
+ if (entityToolbarView) {
+ entityToolbarView.remove();
+ delete entityModel.toolbarView;
+ }
+ // A page reload may be necessary to re-instate the original HTML of
+ // the edited fields.
+ if (reload) {
+ reload = false;
+ location.reload();
+ }
+ break;
+ }
+ },
+
+ /**
+ * Accepts or reject editor (Editor) state changes.
+ *
+ * This is what ensures that the app is in control of what happens.
+ *
+ * @param {string} from
+ * The previous state.
+ * @param {string} to
+ * The new state.
+ * @param {null|object} context
+ * The context that is trying to trigger the state change.
+ * @param {Drupal.quickedit.FieldModel} fieldModel
+ * The fieldModel to which this change applies.
+ *
+ * @return {bool}
+ * Whether the editor change was accepted or rejected.
+ */
+ acceptEditorStateChange(from, to, context, fieldModel) {
+ let accept = true;
+
+ // If the app is in view mode, then reject all state changes except for
+ // those to 'inactive'.
+ if (context && (context.reason === 'stop' || context.reason === 'rerender')) {
+ if (from === 'candidate' && to === 'inactive') {
+ accept = true;
+ }
+ }
+ // Handling of edit mode state changes is more granular.
+ else {
+ // In general, enforce the states sequence. Disallow going back from a
+ // "later" state to an "earlier" state, except in explicitly allowed
+ // cases.
+ if (!Drupal.quickedit.FieldModel.followsStateSequence(from, to)) {
+ accept = false;
+ // Allow: activating/active -> candidate.
+ // Necessary to stop editing a field.
+ if (_.indexOf(this.activeFieldStates, from) !== -1 && to === 'candidate') {
+ accept = true;
+ }
+ // Allow: changed/invalid -> candidate.
+ // Necessary to stop editing a field when it is changed or invalid.
+ else if ((from === 'changed' || from === 'invalid') && to === 'candidate') {
+ accept = true;
+ }
+ // Allow: highlighted -> candidate.
+ // Necessary to stop highlighting a field.
+ else if (from === 'highlighted' && to === 'candidate') {
+ accept = true;
+ }
+ // Allow: saved -> candidate.
+ // Necessary when successfully saved a field.
+ else if (from === 'saved' && to === 'candidate') {
+ accept = true;
+ }
+ // Allow: invalid -> saving.
+ // Necessary to be able to save a corrected, invalid field.
+ else if (from === 'invalid' && to === 'saving') {
+ accept = true;
+ }
+ // Allow: invalid -> activating.
+ // Necessary to be able to correct a field that turned out to be
+ // invalid after the user already had moved on to the next field
+ // (which we explicitly allow to have a fluent UX).
+ else if (from === 'invalid' && to === 'activating') {
+ accept = true;
+ }
+ }
+
+ // If it's not against the general principle, then here are more
+ // disallowed cases to check.
+ if (accept) {
+ let activeField;
+ let activeFieldState;
+ // Ensure only one field (editor) at a time is active … but allow a
+ // user to hop from one field to the next, even if we still have to
+ // start saving the field that is currently active: assume it will be
+ // valid, to allow for a fluent UX. (If it turns out to be invalid,
+ // this block of code also handles that.)
+ if ((this.readyFieldStates.indexOf(from) !== -1 || from === 'invalid') && this.activeFieldStates.indexOf(to) !== -1) {
+ activeField = this.model.get('activeField');
+ if (activeField && activeField !== fieldModel) {
+ activeFieldState = activeField.get('state');
+ // Allow the state change. If the state of the active field is:
+ // - 'activating' or 'active': change it to 'candidate'
+ // - 'changed' or 'invalid': change it to 'saving'
+ // - 'saving' or 'saved': don't do anything.
+ if (this.activeFieldStates.indexOf(activeFieldState) !== -1) {
+ activeField.set('state', 'candidate');
+ }
+ else if (activeFieldState === 'changed' || activeFieldState === 'invalid') {
+ activeField.set('state', 'saving');
+ }
+
+ // If the field that's being activated is in fact already in the
+ // invalid state (which can only happen because above we allowed
+ // the user to move on to another field to allow for a fluent UX;
+ // we assumed it would be saved successfully), then we shouldn't
+ // allow the field to enter the 'activating' state, instead, we
+ // simply change the active editor. All guarantees and
+ // assumptions for this field still hold!
+ if (from === 'invalid') {
+ this.model.set('activeField', fieldModel);
+ accept = false;
+ }
+ // Do not reject: the field is either in the 'candidate' or
+ // 'highlighted' state and we allow it to enter the 'activating'
+ // state!
+ }
+ }
+ // Reject going from activating/active to candidate because of a
+ // mouseleave.
+ else if (_.indexOf(this.activeFieldStates, from) !== -1 && to === 'candidate') {
+ if (context && context.reason === 'mouseleave') {
+ accept = false;
+ }
+ }
+ // When attempting to stop editing a changed/invalid property, ask for
+ // confirmation.
+ else if ((from === 'changed' || from === 'invalid') && to === 'candidate') {
+ if (context && context.reason === 'mouseleave') {
+ accept = false;
+ }
+ else {
+ // Check whether the transition has been confirmed?
+ if (context && context.confirmed) {
+ accept = true;
+ }
+ }
+ }
+ }
+ }
+
+ return accept;
+ },
+
+ /**
+ * Sets up the in-place editor for the given field.
+ *
+ * Must happen before the fieldModel's state is changed to 'candidate'.
+ *
+ * @param {Drupal.quickedit.FieldModel} fieldModel
+ * The field for which an in-place editor must be set up.
+ */
+ setupEditor(fieldModel) {
+ // Get the corresponding entity toolbar.
+ const entityModel = fieldModel.get('entity');
+ const entityToolbarView = entityModel.toolbarView;
+ // Get the field toolbar DOM root from the entity toolbar.
+ const fieldToolbarRoot = entityToolbarView.getToolbarRoot();
+ // Create in-place editor.
+ const editorName = fieldModel.get('metadata').editor;
+ const editorModel = new Drupal.quickedit.EditorModel();
+ const editorView = new Drupal.quickedit.editors[editorName]({
+ el: $(fieldModel.get('el')),
+ model: editorModel,
+ fieldModel,
+ });
+
+ // Create in-place editor's toolbar for this field — stored inside the
+ // entity toolbar, the entity toolbar will position itself appropriately
+ // above (or below) the edited element.
+ const toolbarView = new Drupal.quickedit.FieldToolbarView({
+ el: fieldToolbarRoot,
+ model: fieldModel,
+ $editedElement: $(editorView.getEditedElement()),
+ editorView,
+ entityModel,
+ });
+
+ // Create decoration for edited element: padding if necessary, sets
+ // classes on the element to style it according to the current state.
+ const decorationView = new Drupal.quickedit.FieldDecorationView({
+ el: $(editorView.getEditedElement()),
+ model: fieldModel,
+ editorView,
+ });
+
+ // Track these three views in FieldModel so that we can tear them down
+ // correctly.
+ fieldModel.editorView = editorView;
+ fieldModel.toolbarView = toolbarView;
+ fieldModel.decorationView = decorationView;
+ },
+
+ /**
+ * Tears down the in-place editor for the given field.
+ *
+ * Must happen after the fieldModel's state is changed to 'inactive'.
+ *
+ * @param {Drupal.quickedit.FieldModel} fieldModel
+ * The field for which an in-place editor must be torn down.
+ */
+ teardownEditor(fieldModel) {
+ // Early-return if this field was not yet decorated.
+ if (typeof fieldModel.editorView === 'undefined') {
+ return;
+ }
+
+ // Unbind event handlers; remove toolbar element; delete toolbar view.
+ fieldModel.toolbarView.remove();
+ delete fieldModel.toolbarView;
+
+ // Unbind event handlers; delete decoration view. Don't remove the element
+ // because that would remove the field itself.
+ fieldModel.decorationView.remove();
+ delete fieldModel.decorationView;
+
+ // Unbind event handlers; delete editor view. Don't remove the element
+ // because that would remove the field itself.
+ fieldModel.editorView.remove();
+ delete fieldModel.editorView;
+ },
+
+ /**
+ * Asks the user to confirm whether he wants to stop editing via a modal.
+ *
+ * @param {Drupal.quickedit.EntityModel} entityModel
+ * An instance of the EntityModel class.
+ *
+ * @see Drupal.quickedit.AppView#acceptEditorStateChange
+ */
+ confirmEntityDeactivation(entityModel) {
+ const that = this;
+ let discardDialog;
+
+ function closeDiscardDialog(action) {
+ discardDialog.close(action);
+ // The active modal has been removed.
+ that.model.set('activeModal', null);
+
+ // If the targetState is saving, the field must be saved, then the
+ // entity must be saved.
+ if (action === 'save') {
+ entityModel.set('state', 'committing', { confirmed: true });
+ }
+ else {
+ entityModel.set('state', 'deactivating', { confirmed: true });
+ // Editing has been canceled and the changes will not be saved. Mark
+ // the page for reload if the entityModel declares that it requires
+ // a reload.
+ if (entityModel.get('reload')) {
+ reload = true;
+ entityModel.set('reload', false);
+ }
+ }
+ }
+
+ // Only instantiate if there isn't a modal instance visible yet.
+ if (!this.model.get('activeModal')) {
+ const $unsavedChanges = $(`<div>${Drupal.t('You have unsaved changes')}</div>`);
+ discardDialog = Drupal.dialog($unsavedChanges.get(0), {
+ title: Drupal.t('Discard changes?'),
+ dialogClass: 'quickedit-discard-modal',
+ resizable: false,
+ buttons: [
+ {
+ text: Drupal.t('Save'),
+ click() {
+ closeDiscardDialog('save');
+ },
+ primary: true,
+ },
+ {
+ text: Drupal.t('Discard changes'),
+ click() {
+ closeDiscardDialog('discard');
+ },
+ },
+ ],
+ // Prevent this modal from being closed without the user making a
+ // choice as per http://stackoverflow.com/a/5438771.
+ closeOnEscape: false,
+ create() {
+ $(this).parent().find('.ui-dialog-titlebar-close').remove();
+ },
+ beforeClose: false,
+ close(event) {
+ // Automatically destroy the DOM element that was used for the
+ // dialog.
+ $(event.target).remove();
+ },
+ });
+ this.model.set('activeModal', discardDialog);
+
+ discardDialog.showModal();
+ }
+ },
+
+ /**
+ * Reacts to field state changes; tracks global state.
+ *
+ * @param {Drupal.quickedit.FieldModel} fieldModel
+ * The `fieldModel` holding the state.
+ * @param {string} state
+ * The state of the associated field. One of
+ * {@link Drupal.quickedit.FieldModel.states}.
+ */
+ editorStateChange(fieldModel, state) {
+ const from = fieldModel.previous('state');
+ const to = state;
+
+ // Keep track of the highlighted field in the global state.
+ if (_.indexOf(this.singleFieldStates, to) !== -1 && this.model.get('highlightedField') !== fieldModel) {
+ this.model.set('highlightedField', fieldModel);
+ }
+ else if (this.model.get('highlightedField') === fieldModel && to === 'candidate') {
+ this.model.set('highlightedField', null);
+ }
+
+ // Keep track of the active field in the global state.
+ if (_.indexOf(this.activeFieldStates, to) !== -1 && this.model.get('activeField') !== fieldModel) {
+ this.model.set('activeField', fieldModel);
+ }
+ else if (this.model.get('activeField') === fieldModel && to === 'candidate') {
+ // Discarded if it transitions from a changed state to 'candidate'.
+ if (from === 'changed' || from === 'invalid') {
+ fieldModel.editorView.revert();
+ }
+ this.model.set('activeField', null);
+ }
+ },
+
+ /**
+ * Render an updated field (a field whose 'html' attribute changed).
+ *
+ * @param {Drupal.quickedit.FieldModel} fieldModel
+ * The FieldModel whose 'html' attribute changed.
+ * @param {string} html
+ * The updated 'html' attribute.
+ * @param {object} options
+ * An object with the following keys:
+ * @param {bool} options.propagation
+ * Whether this change to the 'html' attribute occurred because of the
+ * propagation of changes to another instance of this field.
+ */
+ renderUpdatedField(fieldModel, html, options) {
+ // Get data necessary to rerender property before it is unavailable.
+ const $fieldWrapper = $(fieldModel.get('el'));
+ const $context = $fieldWrapper.parent();
+
+ const renderField = function () {
+ // Destroy the field model; this will cause all attached views to be
+ // destroyed too, and removal from all collections in which it exists.
+ fieldModel.destroy();
+
+ // Replace the old content with the new content.
+ $fieldWrapper.replaceWith(html);
+
+ // Attach behaviors again to the modified piece of HTML; this will
+ // create a new field model and call rerenderedFieldToCandidate() with
+ // it.
+ Drupal.attachBehaviors($context.get(0));
+ };
+
+ // When propagating the changes of another instance of this field, this
+ // field is not being actively edited and hence no state changes are
+ // necessary. So: only update the state of this field when the rerendering
+ // of this field happens not because of propagation, but because it is
+ // being edited itself.
+ if (!options.propagation) {
+ // Deferred because renderUpdatedField is reacting to a field model
+ // change event, and we want to make sure that event fully propagates
+ // before making another change to the same model.
+ _.defer(() => {
+ // First set the state to 'candidate', to allow all attached views to
+ // clean up all their "active state"-related changes.
+ fieldModel.set('state', 'candidate');
+
+ // Similarly, the above .set() call's change event must fully
+ // propagate before calling it again.
+ _.defer(() => {
+ // Set the field's state to 'inactive', to enable the updating of
+ // its DOM value.
+ fieldModel.set('state', 'inactive', { reason: 'rerender' });
+
+ renderField();
+ });
+ });
+ }
+ else {
+ renderField();
+ }
+ },
+
+ /**
+ * Propagates changes to an updated field to all instances of that field.
+ *
+ * @param {Drupal.quickedit.FieldModel} updatedField
+ * The FieldModel whose 'html' attribute changed.
+ * @param {string} html
+ * The updated 'html' attribute.
+ * @param {object} options
+ * An object with the following keys:
+ * @param {bool} options.propagation
+ * Whether this change to the 'html' attribute occurred because of the
+ * propagation of changes to another instance of this field.
+ *
+ * @see Drupal.quickedit.AppView#renderUpdatedField
+ */
+ propagateUpdatedField(updatedField, html, options) {
+ // Don't propagate field updates that themselves were caused by
+ // propagation.
+ if (options.propagation) {
+ return;
+ }
+
+ const htmlForOtherViewModes = updatedField.get('htmlForOtherViewModes');
+ Drupal.quickedit.collections.fields
+ // Find all instances of fields that display the same logical field
+ // (same entity, same field, just a different instance and maybe a
+ // different view mode).
+ .where({ logicalFieldID: updatedField.get('logicalFieldID') })
+ .forEach((field) => {
+ // Ignore the field that was already updated.
+ if (field === updatedField) {
+
+ }
+ // If this other instance of the field has the same view mode, we can
+ // update it easily.
+ else if (field.getViewMode() === updatedField.getViewMode()) {
+ field.set('html', updatedField.get('html'));
+ }
+ // If this other instance of the field has a different view mode, and
+ // that is one of the view modes for which a re-rendered version is
+ // available (and that should be the case unless this field was only
+ // added to the page after editing of the updated field began), then
+ // use that view mode's re-rendered version.
+ else if (field.getViewMode() in htmlForOtherViewModes) {
+ field.set('html', htmlForOtherViewModes[field.getViewMode()], { propagation: true });
+ }
+ });
+ },
+
+ /**
+ * If the new in-place editable field is for the entity that's currently
+ * being edited, then transition it to the 'candidate' state.
+ *
+ * This happens when a field was modified, saved and hence rerendered.
+ *
+ * @param {Drupal.quickedit.FieldModel} fieldModel
+ * A field that was just added to the collection of fields.
+ */
+ rerenderedFieldToCandidate(fieldModel) {
+ const activeEntity = Drupal.quickedit.collections.entities.findWhere({ isActive: true });
+
+ // Early-return if there is no active entity.
+ if (!activeEntity) {
+ return;
+ }
+
+ // If the field's entity is the active entity, make it a candidate.
+ if (fieldModel.get('entity') === activeEntity) {
+ this.setupEditor(fieldModel);
+ fieldModel.set('state', 'candidate');
+ }
+ },
+
+ /**
+ * EntityModel Collection change handler.
+ *
+ * Handler is called `change:isActive` and enforces a single active entity.
+ *
+ * @param {Drupal.quickedit.EntityModel} changedEntityModel
+ * The entityModel instance whose active state has changed.
+ */
+ enforceSingleActiveEntity(changedEntityModel) {
+ // When an entity is deactivated, we don't need to enforce anything.
+ if (changedEntityModel.get('isActive') === false) {
+ return;
+ }
+
+ // This entity was activated; deactivate all other entities.
+ changedEntityModel.collection.chain()
+ .filter(entityModel => entityModel.get('isActive') === true && entityModel !== changedEntityModel)
+ .each((entityModel) => {
+ entityModel.set('state', 'deactivating');
+ });
+ },
+
+ });
+}(jQuery, _, Backbone, Drupal));