if (dev->blockInfo && dev->chunkBits) {
memset(dev->blockInfo, 0, nBlocks * sizeof(yaffs_BlockInfo));
memset(dev->chunkBits, 0, dev->chunkBitmapStride * nBlocks);
if (dev->blockInfo && dev->chunkBits) {
memset(dev->blockInfo, 0, nBlocks * sizeof(yaffs_BlockInfo));
memset(dev->chunkBits, 0, dev->chunkBitmapStride * nBlocks);