__u8 beingCreated:1; /* This object is still being created so skip some checks. */
__u8 isShadowed:1; /* This object is shadowed on the way to being renamed. */
__u8 beingCreated:1; /* This object is still being created so skip some checks. */
__u8 isShadowed:1; /* This object is shadowed on the way to being renamed. */