+ yaffs_remove_obj_from_dir(obj);
+
+ /* Now add it */
+ list_add(&obj->siblings, &directory->variant.dir_variant.children);
+ obj->parent = directory;
+
+ if (directory == obj->my_dev->unlinked_dir
+ || directory == obj->my_dev->del_dir) {
+ obj->unlinked = 1;
+ obj->my_dev->n_unlinked_files++;
+ obj->rename_allowed = 0;
+ }
+
+ yaffs_verify_dir(directory);
+ yaffs_verify_obj_in_dir(obj);
+}
+
+static int yaffs_change_obj_name(struct yaffs_obj *obj,
+ struct yaffs_obj *new_dir,
+ const YCHAR *new_name, int force, int shadows)
+{
+ int unlink_op;
+ int del_op;
+ struct yaffs_obj *existing_target;
+
+ if (new_dir == NULL)
+ new_dir = obj->parent; /* use the old directory */
+
+ if (new_dir->variant_type != YAFFS_OBJECT_TYPE_DIRECTORY) {
+ yaffs_trace(YAFFS_TRACE_ALWAYS,
+ "tragedy: yaffs_change_obj_name: new_dir is not a directory"
+ );
+ BUG();
+ }
+
+ unlink_op = (new_dir == obj->my_dev->unlinked_dir);
+ del_op = (new_dir == obj->my_dev->del_dir);
+
+ existing_target = yaffs_find_by_name(new_dir, new_name);
+
+ /* If the object is a file going into the unlinked directory,
+ * then it is OK to just stuff it in since duplicate names are OK.
+ * else only proceed if the new name does not exist and we're putting
+ * it into a directory.
+ */
+ if (!(unlink_op || del_op || force ||
+ shadows > 0 || !existing_target) ||
+ new_dir->variant_type != YAFFS_OBJECT_TYPE_DIRECTORY)
+ return YAFFS_FAIL;
+
+ yaffs_set_obj_name(obj, new_name);
+ obj->dirty = 1;
+ yaffs_add_obj_to_dir(new_dir, obj);
+
+ if (unlink_op)
+ obj->unlinked = 1;
+
+ /* If it is a deletion then we mark it as a shrink for gc */
+ if (yaffs_update_oh(obj, new_name, 0, del_op, shadows, NULL) >= 0)
+ return YAFFS_OK;
+
+ return YAFFS_FAIL;
+}
+
+/*------------------------ Short Operations Cache ------------------------------
+ * In many situations where there is no high level buffering a lot of
+ * reads might be short sequential reads, and a lot of writes may be short
+ * sequential writes. eg. scanning/writing a jpeg file.
+ * In these cases, a short read/write cache can provide a huge perfomance
+ * benefit with dumb-as-a-rock code.
+ * In Linux, the page cache provides read buffering and the short op cache
+ * provides write buffering.
+ *
+ * There are a small number (~10) of cache chunks per device so that we don't
+ * need a very intelligent search.
+ */
+
+static int yaffs_obj_cache_dirty(struct yaffs_obj *obj)
+{
+ struct yaffs_dev *dev = obj->my_dev;
+ int i;
+ struct yaffs_cache *cache;
+ int n_caches = obj->my_dev->param.n_caches;
+
+ for (i = 0; i < n_caches; i++) {
+ cache = &dev->cache[i];
+ if (cache->object == obj && cache->dirty)
+ return 1;
+ }
+
+ return 0;
+}
+
+static void yaffs_flush_file_cache(struct yaffs_obj *obj)
+{
+ struct yaffs_dev *dev = obj->my_dev;
+ int lowest = -99; /* Stop compiler whining. */
+ int i;
+ struct yaffs_cache *cache;
+ int chunk_written = 0;
+ int n_caches = obj->my_dev->param.n_caches;
+
+ if (n_caches < 1)
+ return;
+ do {
+ cache = NULL;
+
+ /* Find the lowest dirty chunk for this object */
+ for (i = 0; i < n_caches; i++) {
+ if (dev->cache[i].object == obj &&
+ dev->cache[i].dirty) {
+ if (!cache ||
+ dev->cache[i].chunk_id < lowest) {
+ cache = &dev->cache[i];
+ lowest = cache->chunk_id;
+ }
+ }
+ }
+
+ if (cache && !cache->locked) {
+ /* Write it out and free it up */
+ chunk_written =
+ yaffs_wr_data_obj(cache->object,
+ cache->chunk_id,
+ cache->data,
+ cache->n_bytes, 1);
+ cache->dirty = 0;
+ cache->object = NULL;
+ }
+ } while (cache && chunk_written > 0);
+
+ if (cache)
+ /* Hoosterman, disk full while writing cache out. */
+ yaffs_trace(YAFFS_TRACE_ERROR,
+ "yaffs tragedy: no space during cache write");
+}
+
+/*yaffs_flush_whole_cache(dev)
+ *
+ *
+ */
+
+void yaffs_flush_whole_cache(struct yaffs_dev *dev)
+{
+ struct yaffs_obj *obj;
+ int n_caches = dev->param.n_caches;
+ int i;
+
+ /* Find a dirty object in the cache and flush it...
+ * until there are no further dirty objects.
+ */
+ do {
+ obj = NULL;
+ for (i = 0; i < n_caches && !obj; i++) {
+ if (dev->cache[i].object && dev->cache[i].dirty)
+ obj = dev->cache[i].object;
+ }
+ if (obj)
+ yaffs_flush_file_cache(obj);
+ } while (obj);
+
+}
+
+/* Grab us a cache chunk for use.
+ * First look for an empty one.
+ * Then look for the least recently used non-dirty one.
+ * Then look for the least recently used dirty one...., flush and look again.
+ */
+static struct yaffs_cache *yaffs_grab_chunk_worker(struct yaffs_dev *dev)
+{
+ int i;
+
+ if (dev->param.n_caches > 0) {
+ for (i = 0; i < dev->param.n_caches; i++) {
+ if (!dev->cache[i].object)
+ return &dev->cache[i];
+ }
+ }
+ return NULL;
+}
+
+static struct yaffs_cache *yaffs_grab_chunk_cache(struct yaffs_dev *dev)
+{
+ struct yaffs_cache *cache;
+ struct yaffs_obj *the_obj;
+ int usage;
+ int i;
+ int pushout;
+
+ if (dev->param.n_caches < 1)
+ return NULL;
+
+ /* Try find a non-dirty one... */
+
+ cache = yaffs_grab_chunk_worker(dev);
+
+ if (!cache) {
+ /* They were all dirty, find the LRU object and flush
+ * its cache, then find again.
+ * NB what's here is not very accurate,
+ * we actually flush the object with the LRU chunk.
+ */
+
+ /* With locking we can't assume we can use entry zero,
+ * Set the_obj to a valid pointer for Coverity. */
+ the_obj = dev->cache[0].object;
+ usage = -1;
+ cache = NULL;
+ pushout = -1;
+
+ for (i = 0; i < dev->param.n_caches; i++) {
+ if (dev->cache[i].object &&
+ !dev->cache[i].locked &&
+ (dev->cache[i].last_use < usage ||
+ !cache)) {
+ usage = dev->cache[i].last_use;
+ the_obj = dev->cache[i].object;
+ cache = &dev->cache[i];
+ pushout = i;
+ }
+ }
+
+ if (!cache || cache->dirty) {
+ /* Flush and try again */
+ yaffs_flush_file_cache(the_obj);
+ cache = yaffs_grab_chunk_worker(dev);
+ }
+ }
+ return cache;
+}
+
+/* Find a cached chunk */
+static struct yaffs_cache *yaffs_find_chunk_cache(const struct yaffs_obj *obj,
+ int chunk_id)
+{
+ struct yaffs_dev *dev = obj->my_dev;
+ int i;
+
+ if (dev->param.n_caches < 1)
+ return NULL;
+
+ for (i = 0; i < dev->param.n_caches; i++) {
+ if (dev->cache[i].object == obj &&
+ dev->cache[i].chunk_id == chunk_id) {
+ dev->cache_hits++;
+
+ return &dev->cache[i];
+ }
+ }
+ return NULL;
+}
+
+/* Mark the chunk for the least recently used algorithym */
+static void yaffs_use_cache(struct yaffs_dev *dev, struct yaffs_cache *cache,
+ int is_write)
+{
+ int i;
+
+ if (dev->param.n_caches < 1)
+ return;
+
+ if (dev->cache_last_use < 0 ||
+ dev->cache_last_use > 100000000) {
+ /* Reset the cache usages */
+ for (i = 1; i < dev->param.n_caches; i++)
+ dev->cache[i].last_use = 0;
+
+ dev->cache_last_use = 0;
+ }
+ dev->cache_last_use++;
+ cache->last_use = dev->cache_last_use;
+
+ if (is_write)
+ cache->dirty = 1;
+}
+
+/* Invalidate a single cache page.
+ * Do this when a whole page gets written,
+ * ie the short cache for this page is no longer valid.
+ */
+static void yaffs_invalidate_chunk_cache(struct yaffs_obj *object, int chunk_id)
+{
+ struct yaffs_cache *cache;
+
+ if (object->my_dev->param.n_caches > 0) {
+ cache = yaffs_find_chunk_cache(object, chunk_id);
+
+ if (cache)
+ cache->object = NULL;
+ }
+}
+
+/* Invalidate all the cache pages associated with this object
+ * Do this whenever ther file is deleted or resized.
+ */
+static void yaffs_invalidate_whole_cache(struct yaffs_obj *in)
+{
+ int i;
+ struct yaffs_dev *dev = in->my_dev;
+
+ if (dev->param.n_caches > 0) {
+ /* Invalidate it. */
+ for (i = 0; i < dev->param.n_caches; i++) {
+ if (dev->cache[i].object == in)
+ dev->cache[i].object = NULL;
+ }
+ }
+}
+
+static void yaffs_unhash_obj(struct yaffs_obj *obj)
+{
+ int bucket;
+ struct yaffs_dev *dev = obj->my_dev;
+
+ /* If it is still linked into the bucket list, free from the list */
+ if (!list_empty(&obj->hash_link)) {
+ list_del_init(&obj->hash_link);
+ bucket = yaffs_hash_fn(obj->obj_id);
+ dev->obj_bucket[bucket].count--;
+ }
+}
+
+/* FreeObject frees up a Object and puts it back on the free list */
+static void yaffs_free_obj(struct yaffs_obj *obj)
+{
+ struct yaffs_dev *dev;
+
+ if (!obj) {
+ BUG();
+ return;
+ }
+ dev = obj->my_dev;
+ yaffs_trace(YAFFS_TRACE_OS, "FreeObject %p inode %p",
+ obj, obj->my_inode);
+ if (obj->parent)
+ BUG();
+ if (!list_empty(&obj->siblings))
+ BUG();
+
+ if (obj->my_inode) {
+ /* We're still hooked up to a cached inode.
+ * Don't delete now, but mark for later deletion
+ */
+ obj->defered_free = 1;
+ return;
+ }
+
+ yaffs_unhash_obj(obj);
+
+ yaffs_free_raw_obj(dev, obj);
+ dev->n_obj--;
+ dev->checkpoint_blocks_required = 0; /* force recalculation */
+}