flashDev.nDataBytesPerChunk = 2048;
flashDev.nChunksPerBlock = 64;
flashDev.nReservedBlocks = 5;
- flashDev.nCheckpointReservedBlocks = 5;
//flashDev.checkpointStartBlock = 1;
//flashDev.checkpointEndBlock = 20;
flashDev.startBlock = 0;
void SetCheckpointReservedBlocks(int n)
{
- flashDev.nCheckpointReservedBlocks = n;
+// flashDev.nCheckpointReservedBlocks = n;
}