flashDev.nChunksPerBlock = 64;
flashDev.nReservedBlocks = 5;
flashDev.nCheckpointReservedBlocks = 5;
//flashDev.checkpointStartBlock = 1;
//flashDev.checkpointEndBlock = 20;
flashDev.startBlock = 20;
flashDev.nChunksPerBlock = 64;
flashDev.nReservedBlocks = 5;
flashDev.nCheckpointReservedBlocks = 5;
//flashDev.checkpointStartBlock = 1;
//flashDev.checkpointEndBlock = 20;
flashDev.startBlock = 20;